AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in Uruguay for Q1 2024
Explore the performance of the top 5 casual games on iOS in Uruguay during Q1 2024, highlighting trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 casual games on iOS in Uruguay showcased interesting trends in weekly downloads, revenue, and active users, according to data from Sensor Tower.
Plato: Fun Multiplayer Games had a varied performance in Q1 2024. Weekly revenue started at approximately $566 in early January but saw a general decline, reaching around $157 by the end of January before recovering to $286 by the end of March. Weekly downloads hovered around 1.4K in January, dipped to 1K in early March, and then stabilized around 1.2K towards the end of the quarter. Active users started at 10.4K, experienced a slight dip in February, but ended the quarter strong at 10.5K.
Subway Surfers experienced relatively stable metrics throughout the quarter. Weekly revenue fluctuated, peaking at $172 in early January and dipping to $42 in early February, before ending at $111 in late March. Downloads were consistent, averaging around 1.1K, with a minor dip to 842 in early March. Active users remained steady, starting at 17.4K and ending at 17.3K.
Royal Match showed robust weekly revenue, starting at $2.8K and peaking at $3.3K in late January. The revenue slightly fluctuated but remained above $2.7K throughout the quarter. However, downloads showed a declining trend, starting at 1.5K in January and dropping to 731 by the end of March. Active users remained relatively stable, starting at 8.1K and closing the quarter at 8.9K.
Township had a mixed performance. Weekly revenue saw a peak of $1.3K in mid-January and mid-March, with a noticeable dip to $807 in mid-February. Downloads initially declined from 1.1K in early January to 728 in early February, then surged to 1.6K in mid-February before stabilizing around 1.1K. Active users started at 4.4K, peaked at 5.4K in late February, and ended the quarter at 5.5K.
8 Ball Pool™ saw its weekly revenue fluctuate, starting at $924 in early January, peaking at $873 in early February, and ending at $467 in late March. Downloads remained relatively stable around 1K, with minor fluctuations. Active users started at 32.7K, peaked at 33.4K in mid-March, and ended the quarter at 31.7K.
For more detailed insights and data, visit Sensor Tower.